If you can afford a mediocre hero, Jaer can
be extremely valuable. While he does have magical ranged
attacks and spell casting ability, it is his Wind Walking
skill which makes him so useful. Jaer can carry up to 8
other units and fly them across the map, even if the units
cannot fly! Imagine being able to transport an army of 8 Paladins or 8 War Trolls halfway across the world in just a
turn or two. Then you begin to understand Jaer's value.
The only way Jaer could get any better is if his random Mage
pick turns out to be:
Arcane Power
If you need a quick flying transport to move your army around the globe (even across the planes), I would strongly suggest
picking up Jaer.
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